@import url('https://fonts.googleapis.com/css2?family=Montserrat:wght@400;700&display=swap');

:root {
  --bg1: #0d1624;
  --bg2: #15273b;
  --primary: #22fff3;
  --primary-glow: #5afff5;
  --accent: #ff4fa3;
  --text: #eafcff;
  --radius: 14px;
  --shadow-glow: 0 0 10px rgba(34, 255, 243, 0.25);
}

* {
  box-sizing: border-box;
}

body {
  margin: 0;
  font-family: 'Montserrat', sans-serif;
  background: radial-gradient(circle at top, var(--bg2), var(--bg1));
  display: flex;
  align-items: center;
  justify-content: center;
  color: var(--text);
  width: 100%;
  height: 100vh;
  overflow: hidden;
}

/* === Контейнер === */
.game-container {
  width: 100%;
  max-width: 800px;
  background: rgba(255, 255, 255, 0.08);
  border-radius: var(--radius);
  box-shadow: 0 0 15px rgba(0, 255, 255, 0.15);
  padding: 18px 22px;
  border: 1.5px solid rgba(34, 255, 243, 0.4);
  backdrop-filter: blur(5px);
  display: flex;
  flex-direction: column;
  align-items: center;
}

/* === HUD === */
.hud {
  display: flex;
  align-items: center;
  justify-content: space-between;
  width: 100%;
  margin-bottom: 10px;
  flex-wrap: wrap;
  font-weight: 600;
  text-shadow: 0 0 6px rgba(34, 255, 243, 0.5);
}

#levelBadge, #scoreDisplay {
  color: var(--primary);
  font-size: clamp(0.9rem, 2vw, 1.1rem);
}

.lives {
  display: flex;
  align-items: center;
  gap: 6px;
}

.lives .heart {
  width: clamp(22px, 3vw, 30px);
  height: clamp(22px, 3vw, 30px);
  background: url('./assets/heart.svg') center/contain no-repeat;
  filter: drop-shadow(0 0 4px #ff4fa3);
  transition: opacity 0.2s ease, transform 0.2s ease;
}
.lives .heart.lost {
  opacity: 0.3;
  transform: scale(0.85);
}

/* === Лабиринт === */
#mazeCanvas {
  display: block;
  width: 100%;
  height: auto;
  border-radius: 12px;
  border: 2px solid rgba(34, 255, 243, 0.4);
  background: radial-gradient(circle at center, #0e1828 0%, #050a12 100%);
  box-shadow:
    0 0 10px rgba(34, 255, 243, 0.15),
    inset 0 0 20px rgba(34, 255, 243, 0.08);
}

/* === Оверлеи === */
.overlay {
  position: fixed;
  inset: 0;
  z-index: 20;
  display: flex;
  flex-direction: column;
  align-items: center;
  justify-content: center;
  padding: 24px;
  text-align: center;
  background: rgba(10, 20, 30, 0.85);
  backdrop-filter: blur(6px);
}

.overlay h1 {
  font-size: clamp(2rem, 5vw, 3rem);
  margin: 0 0 10px 0;
  color: var(--primary);
  text-shadow:
    0 0 6px var(--primary),
    0 0 12px var(--primary-glow);
}

.overlay .sub {
  color: #cfffff;
  max-width: 700px;
  margin: 0 0 18px 0;
  font-size: clamp(0.9rem, 2.5vw, 1.2rem);
  text-shadow: 0 0 4px rgba(34, 255, 243, 0.3);
}

/* === Кнопки === */
.overlay button {
  margin-top: 10px;
  padding: 12px 26px;
  font-size: clamp(0.9rem, 2.5vw, 1.1rem);
  cursor: pointer;
  border: none;
  color: #001414;
  background: var(--primary);
  border-radius: 999px;
  transition: 0.25s ease;
  box-shadow: 0 0 12px var(--primary), 0 0 28px rgba(34, 255, 243, 0.3);
  font-weight: 700;
}
.overlay button:hover {
  background: var(--primary-glow);
  box-shadow: 0 0 20px var(--primary-glow), 0 0 40px rgba(34, 255, 243, 0.4);
  transform: scale(1.05);
}
.overlay button:active { transform: scale(1); }

/* === Футер === */
.footer-info {
  text-align: center;
  margin-top: 12px;
  font-size: clamp(0.8rem, 1.8vw, 1rem);
  color: var(--primary);
  font-weight: 600;
  text-shadow:
    0 0 4px var(--primary),
    0 0 8px var(--primary-glow);
  animation: softPulse 3s ease-in-out infinite;
  letter-spacing: 0.4px;
  user-select: none;
}

@keyframes softPulse {
  0%, 100% {
    opacity: 0.9;
    text-shadow: 0 0 4px var(--primary), 0 0 10px var(--primary-glow);
  }
  50% {
    opacity: 1;
    text-shadow: 0 0 8px var(--primary), 0 0 16px var(--primary-glow);
  }
}

/* Неоновые линии лабиринта (через Canvas) */
canvas {
  image-rendering: crisp-edges;
  image-rendering: pixelated;
}

/* === Для героя и портала, если это изображения === */
.hero {
  filter: drop-shadow(0 0 6px var(--primary)) drop-shadow(0 0 10px var(--primary-glow));
}

.portal {
  filter: drop-shadow(0 0 10px var(--accent)) drop-shadow(0 0 20px var(--accent));
}

/* === Мягкий неон для линий и границ === */
canvas.neon {
  filter: drop-shadow(0 0 3px rgba(34, 255, 243, 0.5))
          drop-shadow(0 0 10px rgba(34, 255, 243, 0.3));
}

/* === Эффект плавного появления уровня === */
@keyframes fadeInCanvas {
  from { opacity: 0; filter: blur(5px); }
  to { opacity: 1; filter: blur(0); }
}
#mazeCanvas {
  animation: fadeInCanvas 0.8s ease;
}

/* === Встряска === */
@keyframes shake {
  0%,100% { transform: translateX(0); }
  20% { transform: translateX(-5px); }
  40% { transform: translateX(5px); }
  60% { transform: translateX(-3px); }
  80% { transform: translateX(3px); }
}
.shake { animation: shake .25s ease; }

/* Встряска должна быть видимой */
.game-container {
  position: relative; /* обязательно */
  overflow: visible;  /* позволяем двигаться canvas */
}

#mazeCanvas.shake {
  animation: shake 0.25s ease;
  transform-origin: center;
}